Noble Rounds:
Dealing repeated damage with Lumina or landing kills with any weapon grants Noble Rounds charges.
Additionally, defeated targets leave behind Remnant orbs that partially refill the magazine and heal the wielder when collected
Assisting Allies by applying rapid healing or Subclass Buffs also grants Noble Rounds, and has a chance to leave behind Remnant orbs.
Blessing of the Sky:
Hipfire to disperse Noble Rounds. When an ally is struck by a Noble Round, you and nearby Guardians are healed and gain bonus weapon damage.
Noble Rounds have stronger tracking and are consumed when they strike allies
Catalyst: Resonant Virtue
Creates an additional Remnant each time one is generated.
[Weapon Action] to instantly consume all held Noble Rounds instead, creating a stronger burst of healing around you. Grants Blessing of The Sky to you and all allies nearby with increased duration based on number of Noble Rounds consumed.
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Definitely needs a self proc on the healing/buff Without that, support autos are generally going to be a better choice outside of speed runners using it as a grapple point and for the 35% damage buff to cook bosses.
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Nah it's fine the way it is. Imo it just needs a small range buff
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The weapon is fine as is, it just needs a slight DPS buff. It's only useless in GMs & Master Raids, barring Boots of the Assembler. Getting final blows with the weapon is the primary issue it has. Buff it's DPS by 15% & we're good.
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Bungie isn’t going to rework a gun to make it stronger, that, if more people started using it, would probably actually warrant a nerf.
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I love lumina how it is, it’s perfectly fine, and this isn’t really a rework, all you’re doing is adding on damage over time to give remenants
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Edited by Joulevette12: 5/13/2025 11:40:16 AMIMO I personally think it just needs an extra function like to be able to heal the wielder "Wormhusk Health regen not crimson" "After getting a kill and collecting remnants that Lumina leaves behind, you will gather stacks of Noble Rounds". *Each Noble Rounds grants a small bump in health to the wielder * Shooting a Noble Rounds at a ally heals them and gives both of you a temporary damage buff"
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Just needs a slight damage increase and to grant restoration to user when healing a team mate