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Destiny 2

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5/16/2025 8:17:35 AM
11

Bring back over-levelling

I think people should be allowed to over level again as a reward for the grind. I know it was introduced to make sure content was always at a set level, but I think people are over that now. I don't think it would be like before because of the changes that were made. There's content that is currently at 2050, and I've put a fair amount of time in and am still at 2038. There are going to be people above 2050, obviously, but I think a far larger contingent than ever has not made it to that.

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  • Like in First Descebdent I can leave my max health Descendent infront of a low level boss, afk for 3 hours, come back and they might have chipped her health by a fraction of a centimeter Her super also does 2 million+ damage per second That power is the reward for the time invested playing missions over and over again, to get mods with the right stats, spending untold resources,resetting to max out slots, alot of grind, but I see progress and reward for my playtime In Destiny 2, a 2040 Guardian with 100 Resiliance and Recovery, Cam still be 2 tapped by a EDZ shank In most other games, we are progressing our character, in D2 we just make numbers go up

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    • Edited by MC 077 Lasombra: 5/16/2025 9:52:04 PM
      Removing it was one of the more dumb design ideas they implemented that had no real benefit for anyone.

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    • Frankly power level has always been goofy. The issue is that content should not be inherently easier for someone who has a higher power level than one who does not - obviously this is referencing strictly the arbitrary number in question and not raw experience or skill. The core basic idea of a light deficit is what I think of primarily when balancing activities. The different levels of strike difficulty are probably the best way to illustrate this - for example grandmasters have a recommended power of 2040(?) but enemies scale up to 2060. This is where i find artifact power to be particularly asinine because, while it would take a decent amount of time, theoretically you can get to 2040 no problem. So is the GM deficit supposed to be 20? It's borderline trivial at that deficit. This is where I actually think an old method of strike difficulty would come in kind of handy here - the Seven of Cards or whatever that thing was way back in vanilla d2 that allowed you to change the deficit and modifiers. If you meet or overlevel above an activity's recommendation, suppose a GM, maybe you could input a combatant difficulty different to that set, with rewards scaling as you go up - though to be clear I think this should be a linear scale, not exponential or something like that. Additionally, the ability to fine tune rewards would probably not be a bad idea either. We mostly have this for weapons, but if I could forfeit something like golf balls or ascendant energy for more nightfall ciphers that wouldn't be a half bad reason to get up there either. Idk, just spitballing I guess.

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      • Sure........but you lose all of your damage resistances.

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      • [quote]I think people should be allowed to over level again as a reward for the grind. I know it was introduced to make sure content was always at a set level, but I think people are over that now. I don't think it would be like before because of the changes that were made. There's content that is currently at 2050, and I've put a fair amount of time in and am still at 2038. There are going to be people above 2050, obviously, but I think a far larger contingent than ever has not made it to that.[/quote] 💯

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      • they are reworking power and the bonus power system since it looks like we are getting the old leak of the +100 so maybe they will bring back the overleveling for some base level activity

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        • Yeah I put in a lot of time to grind because it’s wasted now 😱

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          • Disagree. The game blew back in those days and I don’t want to return to that.

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            • For any difficulty under master, sure.

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              • N0

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                • 2043 power at the moment 👍😇

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