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Destiny 2

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Edited by TheLastNerf: 5/22/2025 2:13:52 AM
6

How To Make Adepts More Interesting

Without causing severe imbalance, here are some ways Adepts could be more enticing. • Drops with additional barrel and mag perk options (3-4 instead of just 2). • Additional perks are available in the third and fourth column that are not present on the standard version of the weapon. • Drops with additional 3rd and 4th column perks based on efficiency in the activity, up to ? perks. ?-• Some perks are present in different columns than on the original, allowing for different combinations of the same perks.-? • Can be focused with additional perks for increased cost. • Masterworks can be enhanced further, providing up to 15 to a stat rather than just 10 for example. • Adept mods can be equipped alongside non-adept ones, for example: Counterbalance + Adept Handling could both be equipped at once on a weapon. • Introduce a set of new Adept mods, such as Anti-Champion, something akin to Spec mods (+damage to specific enemy type), or general utility perks. • Additional origin traits drop guaranteed (ex: Nightfall Adepts all gain Indomitability), or New universal Adept origin trait(s) exclusively available on Adept weapons. ?-• Can use multiple origin traits at once (ex: Vanguard's Vindication and Stunning Recovery)-?

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  • only your last suggestion really sounds interesting to me. destiny has the most trash loot of any looter shooter currently. adepts have never, ever been interesting and will never, ever be interesting. the only reason people have ever cared about them is because they're "better" but in no way that has ever actually mattered. i don't think your suggestions are bad. i just don't think the adept system is good, and no amount of tinkering will make it good. they need a better system completely.

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