Specifically in the Ecthar encounter... if there is too much going on in that room the game literally starts falling apart at the seems. Weapon models disappear, guardian abilities just stop working (not suppressed), mechanics won't progress if you imbue the relics too fast and spawn 3 lightbearers too rapidly... the game just falls apart.
"Shipping a polished product is not as important as being able to respond rapidly"
Where's the rapid resonse? Oh that's right, only if it benefits the player does it get your attention.
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#destiny2
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damn console performance are this bad , sad
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This game has always had a memory issue. If you are in an encounter too long, the game starts to bug. Now, if you're playing on an old Gen console. This is bungies' fault for not dumping those consoles ages ago. And partially yours for not getting a better one and expecting top performance.
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Edited by l Xemnas: 5/29/2025 4:38:28 PMDid two runs of gotd. One ultimatum and one eternal and never noticed anything wrong. Only problem i had was i lagged out at final encounter in ultimatum. But it was thunderstorming outside at the time. Might just not be everyone getting affected. I saw a post on reddit yesterday complaining about it. This is only the second time I've seen it get mentioned.
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Probably bc it’s not wide spread. Never seen nor heard about any of the bugs you mentioned. I did have ectar not spawn in his normal location once.