Stop putting timers on everything...
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Timers are generally fine - they are very few in number and are majority in endgame multiplayer-focused content. And of the activities that have timers, only some have timers that are actually impactful and stressful. There have been bad timers: Original Whetstone mission, original Vox Obscura (on Master), the sheer number of timers in Salvation’s Edge But those are generally small and are usually fixed