Being able to use the dodge not near enemies is pointless as most hunter melee build focus on being surrounded by enemies. Additionally most hunter melee abilities are pointless to use at range.
This is the equivalent of making warlock rifts not provide overshield unless the health stat is at 70.
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Like I've said in another post, we have all of these builds already at this very moment, now we have to regrind for them entirely. Forcing seasonal meta similar to diablo 4 is not the way, everyone running the same builds due to artifact takes away from build diversity. This is what killed diablo 4, at least in PoE2 players choice matters. But hey wtf do I know 🍻