This post is intended to be purely scientific. I am seeing a lot of comments about builds for next season. People are just grabbing any 2 stats they like and saying they will be 200. Short of some serious help from fragments, it is not even possible to get 2 stats to 200, let alone the specific ones you want. With Tier 5 armor and 5 Stat mods of +10 you can make 1 stat = 200. This is because Tier 5 armor will drop 30 - 25 -20 stat distribution with a max total of 75. The list below shows the way those stats will be distributed, with the third stat being 20 points into random. There is a ghost mod that can help you focus the drop, but not focus the random stat.
Paragon Super Melee
Brawler Melee Health
Gunner Weapons Grenade
Bulwark Health Class
Specialist Class Weapons
Grenadier Grenade Super
So, lets say you want 200 points in Super. The only way to get that is to focus Paragon which means you will be stuck with 125 points in melee. There is a feature that allows you to take 5 points from one stat and put it into another. This is also completely random but the max benefit is 25. That third random stat is 20 points for a max of 100. If there is a massive boost from fragments or some additional stat increase mods, then it might be possible to reach 200 twice, but not with just any stats you want.
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For the examples provides, wasn't that just the list of ada-1 exotic conversions? And didn't bungie already say they had to limit this? I think they'll be a lot more options... plus add in the +10 mod and the +5 mod and you'll have 75 points you can put anywhere... that'll get you to 450, and even with fragments I don't see how people can get to 500 (490, maybe??)... but updates are not live, so tbc. Personally though, I don't know why players will want to invest in 3/6 stats... all of them hold value, so having 3 stats at 0 seems wild.