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Destiny 2

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Edited by joachim3611: 6/27/2025 9:29:21 AM
11

Why stasis will get a nerf ?

In this week TWID Bungie announce that shatter damage will, starting in EoF, stun overload instead of unstop. This will make stasis the only subclass in the game to stun only one champion type. I don't want to be dramatic but this kills a lot of stasis utility imo. Before if you used stasis you only needed an anti barrier gun to cover any champs the game throws at you, but in the EoF you would need an unstop option as well as a barrier one, making buildcrafting on stasis more *rigid*. While bungie's reason behind such a change is understandable, it feels really bad from an utilitary point. As said before this change will make stasis the only subclass in the game to stun only one champion type, and as a consequence every subclass except stasis will have less loadout restrictions, due to them having more anti champs capabilities. As a final note, I would like to see bungie rethink about this change, as it hurts more than it seems. Stasis felt weak before episode revenant and this change could really make stasis, once again, feel like an under-subclass.
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  • pretty sure there will be a solar perk that will build up stacks and ignite, doing unstop, it might be the reworked incandescent that does it. i wish that we had a third column perk on solar that would give radiance after a couple bursts on a target.

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