While a 5-10% weapons damage boost or a 5-15 armor DR boost doesn't sound like much, I can definitely see a scenario where players kick player from fireteams because they're not running the latest and greatest gear.
It also has me concerned for exotics who will apparently be power crept unless bungie regularly updates them.
Not to mention, who will honestly want to regrind their T5 gear every 6 months? That's a lot of RNG to wade through, plus they might not even offer an archetype you like that season.
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That’s because it is. Even if it’s not true, this makes me think the amount of content is very minimal. This is very clearly the implantation of artificial grind because it’s also clearly just not compelling. Cyclical grind of temporary and no more meaningful bad luck protection or on demand weapon experimentation. Use temporary destination gimmick abilities to chase gear with temporary buffs that you upgrade with a temporary resource to increase your temporary level. Repeat again in 6 months. Really? THIS is the new system? This era of temporary is supposed to be better than unlocking something new and permanent for our kits? This is better than balancing and expanding on crafting so meaningful bad luck protection and on demand weapon experimentation could be retained? Aside from the armor changes everything else is like the antithesis to encouraging build crafting. We’ll see a cycle of most players all using the same stuff every 6 months over and over again.