I wanted to make a big post complaining about…god, a hundred things. It feels like the list of things bungie does wrong is ridiculously long in comparison to the list that’s right. Instead of doing that, I want to hear what you think, and how long you’ve been playing this game. What’s your biggest issue currently with bungie and how they handle this game?
A TLDR on my opinion, I think it’s been a slow downhill since 3.0 subclasses got introduced. A lot of “buffs” that over complicate how we play and most of the time have either mild net gains that get nerfed soon after, or just outright nerfs (think old school sun breaker titan vs now). Power fantasy keeps getting worse
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#destiny2
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Edited by ToRni27: 6/28/2025 9:29:22 PMI hope that Sony takes over now. Instead of sunsetting again. Just do a D3 instead if you want a hard reset. Or contiune with D2; give us bonus perks for sets but leave everything else alone. 15% defense bonus only on new seasonal gear who said thats a good idea? Whoever did should be fired. Exotics on rotation instead of making underperforming exotics good who said thats a good idea? Fire them. Luke Smith said he thinks about sunsetting exotic weapons back in 2020, fire him. No one wants that. Bungie is sunsetting so hard why not make a Destiny 3 already or balance it out without new seasonal gear bonuses. And drop last gen console support to triple vault space because with so many random gear rolls coming into the game I will need 1000 spaces per class alone.
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But I think its already too late. I think they have at lost the talent that could save it with a leadership change.
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Yeah, maybe they will put Niel Druckman has game director, so he can kill Destiny like he killed Joel(twice because he had creative control of the HBO show also) Rant over, but my point remains, I am a Playstation fan, but even I don't trust Sony lately, since trying and failing to stop MS from buying out half of the games industry, they have been been making terrible decisions, they oversaw Concord, thinking it would succeed and be thier Overwatch/Fortnight, and that just shows how out of touch they are with Gamers in 2025 And they fell for Pete's live service lies
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They should sell it to Square Enix.
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Been around since way back. There was never a time in my fuzzy memory when things were never quite right. The D1 battle between the ‘Suits’ vs. the ‘Creatives’ - is as old as Time itself. It happens in every creative endeavour. It’s still ongoing, though there’s much less of a ‘Creative’ battle, more to do with the abysmal leadership of the C-Suite ‘Suits’ and their enablers and abettors, and other Weasley creatures…focused on feathering their golden parachutes…they hope!? 🥂🍾 Sony sees it differently! ❌🙄❌ That’s one very expensive lemon 🍋 they bought! Speculation: Sony’s radio silence is deafening! D2 in its current, ageing, P2P glitchy state, running on a wheezing steam engine, fuelled by spaghetti code, and housed in crumbling architecture - ain’t the way forward. 🧐 The potential behind the Destiny franchise has never been properly developed to its possible greatness. The loyal Customer Base knows it; which is why such strong feelings, sentiment, and ‘lively’ feedback fills these, and other, Forums. IMHO: Once Sony has cleared ‘house’, and put the right sort of people in charge, the pathway to D3 awaits… There’s so much feedback on D3 stuff, I shall refrain from repeating it (again!)…suffice to say… If done properly, build it, and they / WE / I - will support it! 👻👌 That is all. Carry On. 👈 Ease Springs! 🫡
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I don't want Sony to take over, because it isn't going to fix anything. What I want is for Bungie to pull its head out of its -blam!- and get it in gear. Bungie is too good to go out like this, and it fills me with a primal, burning anger that they aren't living up to the capabilities I know that they're capable of. Crappy leadership and a loss of passion have caused the stillbirth of any and all creativity from this studio and something has to change.
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Edited by Rabid Tick: 6/27/2025 3:49:41 PMSony will not fix anything as well. Forever stuck in the what should have been via the player base and what is due to Bungies choices. In order to give what the majority of players want… Bungie or Sony would need 5-7 years to develop. That would mean a drought no game can survive. This would not matter if it were a dlc or a destiny 3. It took Activision 5 studios worth of developers to push out the forsaken dlc and a year of seasonal pass content. This is why Activision decided not to buy the destiny franchise from bungie. It is not a financially sound game. Bungie is no longer a studio with a vision for a game, they are a studio searching for ways to make their live service game stay relevant. A round table of ideas bounced around and thrown into the hamster wheel. There will be next to no growth with this franchise with their approach. Only declining numbers each year. Why? Because people will log in… get a sense of something from any new content… Then go right back into the core content they had done a thousand times over and then some. People do not want new ways to play lake of shadows as a nightfall/gm. Every player is tired of it. This is why lfg is usually toxic. Because they are tired of the old content and want to get to the rewards as fast as possible for their own needs. Of which is leading even to the addicted toxic players logging in less to play because there is nothing new or refreshing to do. Saying that… Bungie has been clear with the roadmap. This first drop will be a very stretched out seasonal size content drop. Renegades will be more to a mid-sized dlc. Leaning into the build crafting is not a bad thing. In fact I welcome it… But when I get reset, go do the exact same old activities in the core playlist that I have done for thousands of times but then I have to STRUGGLE twice as much due to the “new ways to play old content” approach… The charm and magic that keeps a player engaged just leaves the game. If bungie would make 3 NEW strikes, 4 new PvP maps, something new at all in gambit EVERY SEASON so that as I go through the learning curve of the new build-crafting and reset approach, I am not dying to content that I could dominate the previous month… and then we would be going in the right direction with the franchise. Leaning into the new armor perk sets, weapons, and power resets every season… HAS TO COME WITH NEW AND EXCITING PLACES TO GO THROUGH SAID APPROACH to break the feeling of monotony and boredom. Or, anything we currently do means absolutely nothing at all as we only grind to best play each season of the same old content.
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To your first question: I have been playing the game since Forsaken. For your second question: My biggest issue: two main factors that kind of work together to a degree. 1. Abilities 3.0: Great for build-crafting. It was a lot more diverse than the three “ tree” setup. I enjoy build-crafting so 3.0 gave move flexibility. However, the issue became, that all classes got parts of each other’s kits. Everyone was able to have abilities they didn’t before. While the class that originally had an ability can still apply or activate it easier than the other two, it really takes away from class Identity, when the other two can also access it. 2. The other thing that is my biggest issue is, how Bungie adjusts weapons or abilities. They often talk about wanting us to “play the way we want” or “to build craft how we want, and are excited to see what we come up with.” However, a lot of game modes then, put restrictions on what is needed. Therefore, we need to change how we play to meet those requirements or at the very least,to be most effective for that game mode. If a build doesn’t “fit into” how they think the game should be played or enjoyed, they typically change it. The other thing they have been doing is reworking or giving a nerf to abilities before releasing new abilities. It seems like a way to get us to use the new ability. Examples: Changes to Well of Radiance and at the same time, Song of Flame gets introduced. They nerf some Stand abilities, now Prismatic gets introduced. They don’t like that we might play PvP passively, so Rift and Barricade get nerfed. They kept Light Energy in the 2.0 system, while introducing Stasis directly into the 3.0 system. This gets us excited to see how we can build with a new concepts of Aspects and Fragments. There’s plenty of other examples. When you change these things, they affect point number one. How to keep class ID when a lot of abilities overlap each class. How do you keep each class powerful and unique when you are nerfing builds, as an attempt to make us use other abilities? Anyways, that’s how I see it.
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It’s looking like it will probably happen whether we want it to or not lol
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I'm not sure, but Sony did pay $3.6 Billion for the studio to help them with their live service push. Thats a lot of money. Bungie were more than likely hoping that their niche extraction shooter, Marathon, was going to carry the financial weight, and prove to Sony that they were the Kings of Live Service. Instead, Sony and Bungies' live service offerings, as well as their incubator projects have fallen flat. I can't deny that there is a general malaise amongst the veteran players, especially with what as shown and discussed in the last Bungie Live stream, where the people on the showlooked like they would be more at home at a Destiny wake, rather than try to drum up some community hype and good will towards the latest installment EoF I've seen it referred to as Edge of Failure and Edge of Firing Range or just cancelling my pre order. Microsoft did it with Halo and gave it 343 Studios. I'm not even sure what would happen if they gave D3 to Santa Monica Studios or even Guerrilla Games. As a casual solo player, I'll be skipping this installment as it feels like less playing the game and making core gameplay based in the menus, unless Uncle Sony gives me a license in my free monthly games. D1 was home, D2 had its highs (Forsaken) and lows (destroying the tower, removing gear and powers, Sunsetting, CoO, Warmind), but never re-captured the lightning in a bottle, IMHO
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I think it's a very dumb idea given Sony has shown exactly ZERO ability to even get a live service game off the ground, much less manage one successfully. I can list things wrong and bad about Bungo till I'm blue in the face, but there's not another game like it that's had anywhere near the staying power Destiny has. The people best equipped to work on Destiny are currently doing so IMO. As bad as things are, it could be MUCH worse.
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I don't think it'd matter unless they're prepared to turn the game over to a non-western dev studio.
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No, but they should inject more funding for additional studio support so DLCs arent barebones
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Nah, bungie magic is with bungie not with Sony developers. Destiny would be worse game.
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They bought Bungie to gain their live service expertise. Sony doesn’t want Bungie to fail.
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Doubt Sony has much interest in destiny at this point with how bungie is doing.