I've been with this game since beta and I've enjoyed the journey along the way until now. Bungie you had failed to listen to your community and you need to get back in touch with them. The whole part of a video game and buying a DLC is coming for new content. It's next you'll see as much smaller than shadowkeep we got way more than what you guys are showing us.And I can tell you amongst a lot of destiny players having to re-hunt for your armor and weapons again after each DLC is quite painful and boring what makes the community upset is having to get up to 500 and then in renegades comes along and knock us back down to 10 and then all the gear that we just obtained is now useless. Eliminating people's gear that they've worked so hard for and making it meaningless as why you guys are losing players. 90% of the people I used to play with are now gone. You guys can learn a lot from the studio that develops Warframe they care about their community and respect their opinions and they are much smaller studio than you.I highly highly recommend the next Dav review has to knock this out of the park or this will be my last DLC along with thousands of others with you guys cuz I don't think I can stay with a video game that doesn't care about its community and a CEO is more worried about buying a new car then sacrificing and taking care of its core audience. I work for a large company and our flagship location we take care with kid gloves and destiny is your guys's flagship and you guys care very little about it and people who are working to the bone and getting kicked in the head for it.
Bungie you guys better wake up and wake up fast I've seen some low times in this this game but this is the far worst I don't want this game very much to succeed thank you for your time.
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Profit over quality has plagued the video game industry for decades, and the 1980s arcade era was a prime example—where monetization often came before meaningful content. Destiny 2 now feels like it's following the same path, and with its current direction, now might be the right time for players to walk away. While there’s hope for a new direction post-launch, some core systems have long needed attention. Players have been asking for meaningful updates like Armor 2.0 or 3.0 for years. There should be more consistent and rewarding drops with new armor stats in Grandmaster Nightfalls, dungeons, and raids. Instead, we’re funneled into farming artifice armor from one specific dungeon or low-drop-rate activity, which isn’t a sustainable or enjoyable system. A focus on quality over quantity would go a long way in improving the experience, especially as we head into The Final Shape and Echoes. Every new expansion and episodic update brings more weapons—yet few have top-tier perks worth chasing. In the last two years, Destiny 2 has begun to resemble Borderlands: collect dozens of weapons, filter for the S-tier rolls, and dismantle the rest. Crafting had potential, but even that’s starting to fall behind. Older raid weapons that are craftable can’t keep up with the current and upcoming loot, making them irrelevant. The cheating issue remains unresolved—and likely won’t be with the launch of Edge of Fate. I’ve never earned a competitive emblem because of cheaters dominating high ranks. The same goes for Day One raids, where players exploit net limiters to secure emblems and bragging rights, further harming the integrity of the game. Overall, I genuinely enjoyed playing Destiny 2—until the quality of the content started to decline. Lately, it feels like the game has drifted away from its potential. There are plenty of articles circulating about the direction Bungie is taking, and not all of them are hopeful. It begs the billion-dollar question: What would Destiny 2 have become if it had stayed under Activision’s management? Much like Boston’s infamous Big Dig project, Destiny 2 suffers from having too many chiefs and not enough hands actually building something meaningful. The result? A game that once had heart now feels like it's losing its soul.