The one who decide is the one to praise or to blame not the dev
After all what i saw i can tell i don t even want to try eof this a long list of nerf on the cost of players
Why should someone pay for less fun ? This is such a easy business model
They changed gambit result players drop
They changed pvp in final shape players drop
You change pve in eof players drop ..
And you stll wonder what the cause is ?
I guess keep doing the perfect game in yours eyes that no one will ever want to play. Good job Bungie !
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Who exactly thought it was a good idea to bin Destiny 3 and develop Marathon, which ***[b]ironically[/b]*** feels like a worse version of patrol? Bet that guy has a "it's the world who is wrong, not me" kind of attitude.
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Edited by Mark, Scholar of Stars: 6/29/2025 10:18:59 AMPersonally, I think it's worse that one wants to be true. Sony already started last year to integrate developers from Bungie like the creative team, into their own studios. There were so many layoffs of key developers like Michael Salvatori (who created phenomenal soundtracks). [url=https://www.bloomberg.com/news/newsletters/2024-08-02/sony-s-bungie-maker-of-halo-and-destiny-faces-reckoning-after-mass-layoff]Sony’s Bungie Faces Reckoning After Mass Layoff[/url] The linked article is from Bloomberg, written by Jason Schreier. The company was already in year one of Destiny 2, six weeks ahead of its shutdown. What saved them was "Forsaken," but this time with "Edge of Fate," it looks different. I say that in general, based on the numbers of pre-orders, which are half of "The Final Shape." Just to be fair, one could say no one really knows what's coming in two weeks. But if Bungie had something important to show, they already would have shown. Instead, the last developer livestream was just an iteration of the livestream before. Marathon is on hold... Not that I get any satisfaction out of this squalor. With Destiny 2, I have been there since 2017 and also in the lowest moments of Bungie. I was forgiving about the Destiny Content Vault, ongoing recycling, and recurrent events. But this exactly brought the company to where they are now. Last but not least, there are so many players quitting. Good ones who are the backbone of the community. Good ones, because of their social skills too. That makes me think. Edit: And once more, just to be fair, the whole video game industry is facing difficulties. But that doesn't change my view about those of Bungie who were in charge. [url=https://en.wikipedia.org/wiki/2022%E2%80%932025_video_game_industry_layoffs]2022–2025 video game industry layoffs[/url] The link above is from Wikipedia.
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Sooner the better.
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It’s all about chasing niche markets it seems. Look at Marathon, chasing the extraction shooter market. Look at Destiny 2, chasing the top 10% of endgame players all the time. Increased difficulty at base, increased raid difficulty at base. I’ve spoken to friends about Salvation’s Edge, some saying that it needed to be “the most difficult raid, especially after RoN!!” Yes at Contest and Master, but not at base. It’s this ridiculous emphasis in EoF on the grind, soft sunsetting of our weapons and the continuous soft setting of all our gear every 6 months. It smacks of a severe lack of content. This Tier 5 armor is going to drop with the same RNG bull💩 that is currently in the game. If you grinded it out and finally got a decent set for one character allowing for changes in distribution for armor swaps for DPS and the such, it is going to lose its new gear bonus by the time you’ve done it. They’ve also said that you won’t be able to focus it in quite the same way as old armor with ghost mods. More grind.🙄 One of the most dedicated players and Sherpas on here is quitting the game, and he’s not the only one. I’ve cancelled my preorder and unless the reviews are amazing, which they won’t be, Bungie can stick this game where the sun doesn’t shine as far as I’m concerned.