So please correct me if I’m wrong
With these new armour changes to the exotics am I right in thinking when EoF goes live and the stats change.
For your old armour the highest stat no matter what number that is will go to auto go to 30 the next lowest to 25 then the third 20 am I right?
So if I have for example a syntho with like 16 mobility,strength 18 intellect 10, that will change to 30 strength, 25 weapon, 20 super?
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[quote]So please correct me if I’m wrong With these new armour changes to the exotics am I right in thinking when EoF goes live and the stats change. For your old armour the highest stat no matter what number that is will go to auto go to 30 the next lowest to 25 then the third 20 am I right? So if I have for example a syntho with like 16 mobility,strength 18 intellect 10, that will change to 30 strength, 25 weapon, 20 super?[/quote] No. Old armor stat values will stay the same. Whatever stat you have in a category will shift to its closest comparable stat in the new system. Mobility becomes Weapons Resilience becomes Health Recovery becomes Class Intellect becomes Super Discipline becomes Grenade Strength becomes Melee It’s a one to one conversion.
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Only your exotic class items will be updated to the new stats system. So for example, your standard Synthos won’t get updated but your Stoicism will. Exotic class items will be updated like this: - Armor archetype (ex: Gunner, Paragon, Grenadier, etc…) will be decided based on what spirit is in your left column. This controls both the primary and secondary stat. - Your tertiary stat will be decided based on what spirit is in your right column