Bungie has spent too much time and effort listening to the small but fanatic group of players who only play to do Raids A large majority of Destiny 2 players rarely do Raids. They do the weekly items plus Dungeons, strikes, Lost Sectors, Gambit and Crucible.
This needs to stop. Bungie would have a lot more regular players in Destiny 2 if they spent more time on the Campaigns, making new maps for strikes, Gambit and Crucible.
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[quote] players who only play to do Raids . [/quote] That's their "core" audience. People who log in one day a week, do 3 raid boss checkpoints, then log off. Replies are as expected. I used to defend "endgame" too, but got tired of friends/clanmates quitting and having to "find some friends" or "lfg". I haven't done Salvation's edge yet. I have all the exotics except Euphony and Conditional finality. Don't have a desire to "farm" lfg [b]and[/b] the raid. Just like an alcoholic will never admit alcohol is killing them, bng (and it's defenders) will never admit codependency ("MMO social game") is killing (has killed) their game. All the people they told to "go play something else" have. They probably won't return.