Bungie has spent too much time and effort listening to the small but fanatic group of players who only play to do Raids A large majority of Destiny 2 players rarely do Raids. They do the weekly items plus Dungeons, strikes, Lost Sectors, Gambit and Crucible.
This needs to stop. Bungie would have a lot more regular players in Destiny 2 if they spent more time on the Campaigns, making new maps for strikes, Gambit and Crucible.
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No this toxic community and players -blam!- to communicate or work to get with players and co-op that is what destroys destiny 2 that is what keeps destiny 2 from evolving into a better social MMO type of game.