Bungie has spent too much time and effort listening to the small but fanatic group of players who only play to do Raids A large majority of Destiny 2 players rarely do Raids. They do the weekly items plus Dungeons, strikes, Lost Sectors, Gambit and Crucible.
This needs to stop. Bungie would have a lot more regular players in Destiny 2 if they spent more time on the Campaigns, making new maps for strikes, Gambit and Crucible.
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Lack of aspirational content means: Players run out of goals Engagement drops off Community fragmentation Less social cohesion Economy stagnation Risk of becoming a “theme park with no rides” IE a shallow and hollow game. I do agree that they should spend more time on strikes, gambit, crucible, but not campaigns...Get more mileage from the afformentioned.