Bungie has spent too much time and effort listening to the small but fanatic group of players who only play to do Raids A large majority of Destiny 2 players rarely do Raids. They do the weekly items plus Dungeons, strikes, Lost Sectors, Gambit and Crucible.
This needs to stop. Bungie would have a lot more regular players in Destiny 2 if they spent more time on the Campaigns, making new maps for strikes, Gambit and Crucible.
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I know your post will not be popular but I agree. To put it a bit more cynically: If you want more players the campaign should make people invested in the world, the strikes etc are what keeps them around willing to dive deeper and eventually try to raid. bungie forgot the first ignored the second and only made real effort for the less than 5% of people that raid (just guessing on percentage it is probably less).