Bungie has spent too much time and effort listening to the small but fanatic group of players who only play to do Raids A large majority of Destiny 2 players rarely do Raids. They do the weekly items plus Dungeons, strikes, Lost Sectors, Gambit and Crucible.
This needs to stop. Bungie would have a lot more regular players in Destiny 2 if they spent more time on the Campaigns, making new maps for strikes, Gambit and Crucible.
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Yeah, you're insane. Raids (and dungeons) have been the only worthwhile content in the game for years. You want to know what killed the game? Bungie moving the bulk of their studio off of D2 to work on other projects after BL came out. That's when they stopped making decent content for Crucible, stopped supporting strikes and gambit, stopped having even a semblance of decent writing, and increased the monetization to try and fund the whole damn studio.