For years Bungie has been determined to think of new ways to get players to grind for new gear and loot. With the newest upcoming change, it seems they are pushing even further that every major content update should be a soft reset.
What this effectively does is discourage long-term investment. Yes, you still have all your old stuff and I'm sure it'll be fine in most content, but you'll still be handicapped without it. Of course Bungie uses the term "bonus" when using newer stuff, but we all know the game will be designed with players using that bonus, which makes it par. This means not using the bonus puts you under par, or it other words, you are punished.
So my question is this: if Bungie wants to make power progression short term, should the grinding needed to reach said power be cut down to compensate? Don't forget to take into account Bungie's usual drip-feed of time-gated content when you're trying figure out how long it will take to perfect loadouts.
I don't know about you guys, but I always find the hassle of power grinding to be the least enjoyable part of every new expansion. The idea of having to acquire entirely new sets of armor and piece together entirely new loadouts every single expansion, if I want to play at par, feels like a big turn away to me. At least it does with how long it currently usually takes to get a perfect set of gear.
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Edited by Dragokin: 6/30/2025 11:41:11 PMThey are trend chasing games like Diablo and path of exile.... compartmentalizing content in batches...with a start and end with a reset to do it again....hard themes and corresponding loot and paid cosmetics and the like... structured to quickly be arbitrarily made worthless when the new stuff launches...controled metas seasonal and rotational "buffs" to down play any attempt at actual balance...it's a proven "safe" model to run a game on a few years ago but gamer have learned how predatory it is and only works on shorter games with high turnover and simple stories light on lore...not ten years in to a deep lore style game full of invested players of long tenure especially with no easy on ramp for new players with no access to old content and context to anything that's going on minus outsourced and unreliable third party reference material making the game extremely unintuitive and overwhelming to new players.... creating a perfect storm of negativity resulting from corporate decision making to chase numbers rather than just...making the game fun to play and fixing underlying infrastructure...