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Edited by JonEfast2: 6/30/2025 6:30:40 PM
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Prophecy Rite of the Nine Dungeon not dropping correct items.

Hello, The Prophecy Dungeon is not dropping moonfang armor for anyone who completes it more than once on Eternity or Ultimatum difficulty. (I say anyone because I have asked everyone if they received drops prior and all denied receiving armor.) I do not have a full set of moonfang armor, and have completed full runs on Eternity and Ultimatum Difficulty. I have ensured that I meet all the requirements stated previously by Bungie in a community post regarding armor drops for full runs. I am playing on Xbox, although I have confirmed from others on different platforms that they are not receiving drops this week. I have added proof in the form of two videos that show I am not correctly receiving any drops. They are clips from the end of two Prophecy runs, both on Eternity difficulty. [url]https://www.xbox.com/play/media/tMsctLmbmk[/url] [url]https://www.xbox.com/play/media/fLHtSXdicX[/url] Also, as other players have stated; the current dungeon featured is not Prophecy. Bungie previously stated that the featured dungeon for this week would be Prophecy, but only Warlords Ruin is featured. (I’m aware that there is another post that is similar to this one, and I apologize. I had created this post before I was familiar with editing a post. This post also has more information about this particular bug than the last one did.) Edit: I’ve also just completed multiple runs of Spire and GotD to see if they would drop armor as intended during RotN Eternity Runs. These dungeons are dropping armor as Bungie previously stated they should, which further leads me to believe that it is just Prophecy experiencing this issue.
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  • Edited by wholelottabob: 7/2/2025 7:05:34 PM
    I'm curious—have you tried running [i]regular[/i] Prophecy, anyway, to see if that's dropping the Moonfang armor on repeat runs? The reason why I ask, is because if you create a lobby for the RotN version of Prophecy in Fireteam Finder, summon the fireteam members, then open the Director, it automatically opens the regular version of Prophecy, not the RotN version. If you combine that issue with the regular Prophecy not showing up as the featured dungeon for the week, it makes me think that, maybe, in the code, repeat clears of Prophecy dropping the armor was added to the regular version of Prophecy, instead of the RotN version. I'll try testing this out tonight, but if you're able to get to it before I can, or have already tried this, let me know what happens/happened.

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