Jumping Mechanics is a way to slow down everything, detract from lack of combat content and even act as a block to progress or completion.
Can’t hop about like a demented flea, can’t get to shoot the bosses.
If I wanted a game fit for a WII I’d have bought a handheld console.
Oh, and raising the floor to turn everything into a bullet sponge doesn’t make it more difficult, it makes it boring. Full mags to blooter a red bar? Give me a break.
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#destiny2
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Edited by Zodleon: 7/4/2025 11:48:48 AMThis one is weird. Destiny has always had platforming elements, and since at their core fps's are very simple they are usually defined more by the additional genres they incorporate through the lense of being first person shooter. Bullet sponges are a valid difficulty option, though it is the most boring and lazy option, especially when overused which is definitely the case in destiny lately