I understand that you want to push the health stat but only 15 healing for using an entire mod slot is crazy. It will be entirely unnoticeable and just a waste of a slot.
Could you think of increasing the amount to somewhere around 30. This still gives the health stat a good reason to exist but also gives you worth for building into it.
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How the tables have turned. It used to be us chasing dregs around rocks trying to kill them... It'll be the dregs doing the chasing now.🤣