I understand that you want to push the health stat but only 15 healing for using an entire mod slot is crazy. It will be entirely unnoticeable and just a waste of a slot.
Could you think of increasing the amount to somewhere around 30. This still gives the health stat a good reason to exist but also gives you worth for building into it.
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Edited by SolarReaper: 7/11/2025 7:13:32 AMAh yes, I see my plans to play strand and stasis builds on my hunter went to f... themselves. So Im stuck on void again in a solar/stasis/strand season. I really hope Sony just guts them like a fish at this point.