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Destiny 2

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Edited by BarStool: 7/11/2025 12:57:49 PM
8

Can someone Explain Vex manipulation of Time

So… what powers do the Vex have over time. In instances like Venus and Neptune, we see the Vex able to insert themselves at an earlier point in time so as to have existed upon a given world for Millions of years. Yet conversely, we see things like the Vault of Glass suggest that the Vex only have true temporal control over specific areas, like the Vault of Glass. Does this just mean that Vex have absolute temporal control over everything within the Vault of Glass, and that their temporal Hijinks are limited outside of the Vault, or something else entirely? Then we’ve got the Corridors of Time, Saint 14, and the Undying Mind. From my understanding, the Undying Mind was made Undying because there were Simulated copies of it within the Vex Network that would replace a Dead Undying mind each time it died. Thus why we had to kill it over and over again. Was this the same situation as Saint 14, where we found a simulated copy of Saint 14 within the Vex Network, and with our power of Light, pulled him out, but if so, how is Saint existing outside of the Vex Network, and how does he have access to the Light? The Vex can’t predict Light and Paracausal based entities, only record (ie an event happens and they can recreate that event down to the atom, but they can not predict when or how a Paracausal event will happen) so it’s not a recreation of a Ghost. Meaning it has to be a temporal remnant of Saint 14. But how can we have that outside of the Vault of Glass where again, it was suggested that the Vault was the only location of Absolute Temporal Control that the Vex had. Honestly, Vex Time Stuff has always confused me to no end. [url=https://www.bungie.net/en/Forum/Post/264850435/0/0/1]Here is the Answer[/url]
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  • The Vex aren't changing time. The Vex are a twisting ribbon of unified experience inside time. All moments are one. The ribbon wriggles around at different points along its length, trying to stretch itself further and wider. It has many simulations to model what will happen when it wriggles around, but this changes all subsequent points along the ribbon and time afterwards. They are bound by cause and effect. But Guardians and other paracausal forces aren't. The Vex make changes, but then these pesky disturbances in the flow of causation keep changing reality in ways that don't match the simulations. This can cause the ribbon of the Vex to become more narrow or even shorter. They can't just make "earlier" changes will-nilly either. They have a starting point of resources to work with and a cone of causality. And when they make changes, they lose the info they would have had about time and the way things were before. So all they can do is spend energy and resources creating computing power to try to figure out what might have happened. Some of their enemies don't have this problem. The chain of causality is broken for paracausal entities. Sometimes they remember what was if time is altered. Whatever reality you're seeing now exists because it's the best that the Vex think they can get with the current pile of info they have.

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