Title says it all, this includes Raids and dungeons.
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One of the best feelings in a game is hitting that point where you're stronger than the content. You put in the time, and the game rewards you by letting you dominate. Bungie took that out back and shot it. Now it's a joyless treadmill. Progress doesn't feel like progress, and challenge doesn't feel like accomplishment. The goal isn't to reward you anymore, it's to wear you down just enough that the only real dopamine hits come from the cash shop. You're so starved for something to feel good, even a shader starts to look exciting. Players just wanted the game to feel rewarding again. Instead, we got another live service being quietly managed by a skeleton crew that only gets bonuses when cash shop numbers go up. The game is still making money, but it's in decline, so shareholders treat it like a liability. What used to be fun is now just a slow strip-mining operation. And we're the resource.