Can we please, urgently get re-worked gear sets and weapons into dungeons and raids to make them worthwhile again? You've basically killed off the point in entering most of the activities in the game that aren't part of the portal or Kepler. Updated gear set bonuses and tiers for master + difficulties would give players a reason to dive back into these activities. At the moment, the only reason to run dungeons is to round out your exotic collection. It seems like a huge own goal after encouraging so many people into dungeons for the first time last season with Rite of the Nine that you follow up by making dungeons and older raids totally obsolete. This needs fixed quick. Give the raid & dungeon gear sets unique 2 & 4 set bonuses, give Tier 4 loot for master difficulty, make them useful in levelling / end game again please.
-
Hopefully they update them with iron & ash dropping. Doesn't seem that hard, crafted versions simply stay as is; but then again I'm probably wrong.