Title says it all, this includes Raids and dungeons.
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I blamed the content creators for this because they complained and gave bungie the idea that the game was “too easy” and bungie started focusing on “players trivializing content”. Sometimes I wanna level up, specialize so far into my build craft that I one-shot a Boss! I wanna feel lore accurate sometimes. Another thing is health-gating vanguard content bosses, I get it for dungeons and raids because you want to drill in mechanics, but come on! There’s no reason why other contents should have health gates for bosses. Leveling up now feel so pointless because you’ll always feel weak.