To begin, I'd like to say that I don't think it's necessarily a bad activity. I actually really like it. But it has a few glaring problems.
1. On the part where you have to collect the columns- make them always visible outside of matterspark. I don't know if it's laziness or ignorance, but it seems like 90% of players have no idea what to do there and just kill adds. If I don't get the columns, everyone just stares at each other.
2. Matching queue availability- It seems like matchmaking closes after 1 round (I think?) and then no further players can join. This is a problem because some people leave very early, and this either cascades to another then leaving. This then leads to less of a chance to even hit the vex bonus round.
3. Softlocks- This mostly seems to happen on the drill version where you need to keep breaking servitor immune shields. Sometimes they'll bug out snd be unbreakable, and then everyone has to leave. Sometimes that instance stays open and keeps funneling people in to a locked, dead instance.
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Played one match, not too bad, pretty much like a bigger Gambit. Both my rando's left after first round so I matter-sparked it for the remainder and I have to say aside from the giant brig you can just run around basically invincible with matterspark. I wish my rando guys had known this since one of them was perpetually dead, hence why he likely left.