Title says it all, this includes Raids and dungeons.
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My clan teach Raids, Trio' Raids, and Dungeons. We teach anyone from LITERAL first timers (never touched or cleared the raid) trio's too. Following the whole light changes, we have come to the agreement of, we are no longer going to do the above. we cannot take new people into trio's only experienced players who have done the raid before and have multiple clears. It was really fun for us and the Sherpee. but now its stupid. Dungeons are also a pain to teach. Where I used to be able to comfortably 2/3 phase in a 2 man sherpa where nothing is optimised. it is now a 6 phase. and I cant comfortably show how to do the encounter, I have to sweat my balls of just to not die myself. it makes really bad Sherpa sessions. I don't care if to "get" the "better loot" you have to do a more difficult version. At least give us the option to pick our difficulty. Like: "Training" - Ads are put at your light/you are on par to the ads, effectively what it was before Edge of Fate. you get tier 1 loot. "Advanced" - What it is now, you get tier 2/3 loot "Master" - what master is usually. tier 4/5 loot Of course I don't think master should give tier 5 armour. cause that will be way to easy to farm, so I would settle with 4. but still. I just want the option to take people through dungeons, relaxed, so they get a full understanding, and don't have to sweat there own balls off whilst also learning. I don't even want to know how solo runs go. - Wolfie