Way too hard even when you up around 225 my gawd this is gunna break me I can’t progress there’s no progression I’m just stuck unable to get through the encounter boss because of artificially inflated difficulty big thumbs down for this expansion I’m really feeling like I may just quit this one ☝️and wait and see if that fix this garbage o was happy the way Destiny 2 was !
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Edited by Podman46: 7/29/2025 1:48:25 AMMythic isn't even fun it's just oppressive. It's not hard in a challenge way that if you just adjust play style or if you do mechanics you're fine it's no matter what you're always going to do tiny amounts of damage and they're always going to have huge amounts of health and put out huge amounts of damage. -50 power delta is just not a good feeling. Especially when once you hit 200 light it doesn't matter what your light level is you're always going to be that week all tier five gears going to do for the most part is give you some faster ability cooldowns and yeah that will help but you kind of have to go through these modes to even get that gear in the first place so you're just feeding yourself into a blender repeatedly until then. At bare minimum scale it down for solo players. And stop making triple yellow health bar gravity banes. Every time I go across when they're harder than the bosses themselves constantly getting pulled out of position and not being able to use your barricades or anything while tickling them to death. I complained about matter spark at the beginning of the expansion but I think the thing I've hated most about edge of fate so far has been gravity banes. I don't really mind the strand ones but I loathe the gravity ones more than anything. And the fact that normally most banes you would come across would be red bars historically that they guarantee in these missions the yellow bars are having the strongest of all the banes all the time you do the content not even a random chance of it like it used to be You're just knowing and dreading that you're having to face it. Fabled mode feels alright mythic shouldn't be to the extent that it is harder than fabled. Mythic should at worst be roughly feeling comparable to what grandmaster nightfall content felt like in the past. Especially since Grand Masters as difficult as they were you had modifiers to make them give you ways to deal extra damage and help you if you built into it from what I have seen on doing these legendary weekly missions on mythic it's just you're at 50 under good luck bash your head off of wall You're going to hate yourself when you're done and you're going to hate this game.