Raids are difficult and should be rewarding across the board
All I’m saying is that every single raid should be dropping tier 3 loot AT BASE.
The feat system should unlock tier 4 and 5 as permanent upgrades. However if a player chooses to go higher into feats they should be awarded one of a kind shiny variants of the weapons and fancier versions of the armor, with the weapons having even more unique combo perks similar to the old wrath of the machine weapons.
Think of the fun combinations that you could make to complement the amazing armor set perks for the raid.
Also just get rid of power deltas, in general, game doesn’t need a -x to player power to be difficult, honestly all you have to do is make enemies more aggressive and smarter then you are good especially if you pump up the add density and focus on making the game fun and not a utter slog.
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