Seriously, how out of touch did you have to be to think this would appeal to both your long term players and the new ones you want to attract? To make an expansion that's so tediously repetitive with a snail's pace progression and niggling in desirable rewards during that long, long slog? And, Kepler? A destination so ugly and uninviting?
Are you actively trying to kill your game?
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Enjoyment wasn’t a consideration. Engagement at the cost of enjoyment was the consideration.