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Destiny 2

Discuss all things Destiny 2.
8/11/2025 1:54:26 AM
4

The Portals design language doesn't feel like Destiny anymore.

The Video I linked above is actually aimed at Halo and its Unreal Engine development at the moment. But the points being made in that video can very much be applied to Destiny 2 as well. The Portal feels disconnected from Destinys orbit map art style. It looks and feels like a foreign body in the games art style blood stream. Too minimalistic, too little like Destiny 1. Edge of Fate, trying to be more like Destiny 1 (by the devs words), is not delivering that with the Portal. The Portal should also look like an Orbit map, with interactive drawings, circles, nodes, etc. You (Bungie) could easily structure the Solo/Fireteam/Pinnacle/Crucible alongside Events and "Latest Expansion" and such in a way that they are like planet nodes on an Orbit map, but instead serving as a "suggested content" page. Right now, the Portal feels like a boring singleplayer game menu that had no budget, not like a AAA game menu. It feels disconnected and out of vibe for the game. It doesn't contribute to the atmosphere and feels more designed by a corporate power point creator than a game art dev. Just for reference, [url=https://youtu.be/Ime6L3puuyE?si=AWQwK_rUml_xDOHj]this is what Baldurs Gate 3 menu looks like[/url]. It does add to the atmosphere, the vibe, the immersion of the game. Is it too much asked to go back to the Orbit design that makes Destiny unique?

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  • Edited by Mark, Scholar of Stars: 8/11/2025 8:28:16 AM
    Bungie would do himself a favor if he would relaunch (reworked and optimized) the Portal. It's a tremendous opposite to the rest of the design of Destiny 2, especially the Director. They've exchanged round (Director) for angular (Portal). Which is authoritative for the game since "Edge of Fate," with all its restrictions now. But I doubt Bungie's aware of their new indirect language. No, that would be too much as an expectation. The Portal is nothing else like a speedrun app with in an advertisement section... still, outclassed by the optic and freedom of the Director. Even if the Portal should function as an upgrade, which it simply does not. Edit: For me, it looks intrusive and unfinished.

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    1 Reply
    • EoF reeks of minimal effort.

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    • Edited by ForeverLaxx: 8/11/2025 7:47:31 AM
      [quote]Edge of Fate, trying to be more like Destiny 1 (by the devs words)[/quote] I can't recall seeing this said anywhere, but if true, we're in more trouble than previously thought if they think EoF is anything close to Destiny 1.

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    • WF had / has an excellent space / planet interface and quest progression maps. 👈 Be inspired! 🤩 But no more copying or stealing! 🤡🤥🤡 That is all. Ease Springs! 🫤

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