I know it's a year later and no one cares, but I'm still annoyed at the terrible light grenade picks on Prism Hunter.
First off, why Swarm grenades? Tripmines are way more integral to the Hunter identity, even in lore and in-game cutscenes. After nerfs they also have similar cooldowns.
We don't have a Swarm or general solar grenades exotic or aspect or anything of the like, so this was a bad choice imo. At the very least it should have been Incendiary, which are far better for burst damage and crowd clearing.
Next: Magnetic grenade? What the hell was this? Magnetic grenades aren't even slightly related to Hunter identity throughout all of Destiny. The other classes got their unique TTK grenades (Thermite and Storm): who decided to put the worst void grenade here instead of Voidwall?
If you wanted a shorter cooldown sticky grenade here, Flux should have been the pick over Arcbolt (Raspberry is still terrible btw), which was conveniently just buffed in EoF for like the 5th time.
Anyway, that's pretty much it. We couldn't even get new exotics or buffs to any of these grenades, or introduce new grenade aspects to Hunter at all, so that's pretty lame and I'm still annoyed by it.
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Swarm should be taken off after the nerf that they just explode instant when thrown majority of the time. I’d prefer tripmine or the warlock 1 they gave us.