I think the time limit before life drops to zero for Grandmasters is excessive. I'm sure it hasn't even been tested. Compared to before, it's been divided by three, and we never reach the end before the number of lives recovered drops to zero.
The time limit should be the same as before; this isn't going to make players want to stay in Destiny. Spending more than 15 minutes in an activity only to end up failing doesn't make you want to play.
Especially since the last 50 power levels are hell, considering the loot rate that makes us go up.
I know my message will go unnoticed and no one will see it, but I wanted to say it.
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