How am I supposed to convince veteran players to get back on the game when it takes 15+ hours to get loot as good as what they already have?
And it takes another 15 hours to unlock better loot?
This is a mind boggingly stupid game design for a looter shooter-style game. The game should reward SKILL not TIME. If my friends are good enough to go Flawless or complete a Raid, actually reward them! Why is the guy who played Lost Sectors for 30 hours rewarded more?
This entire level / loot system makes no sense.
Sincerely,
Someone who wants to play the game with friends who have lives outside of gaming
English
#destiny2
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Edited by Deus EP: 8/18/2025 9:17:45 PMLeveling as content makes perfect sense if you consider the studio is leaning into equity and inclusion for progression. Everyone can get to the finish line at their own pace. And the finish line is just different tier rolls of the same stuff everyone gets!! Win win!! Raids, Dungeons, and Trials are kinda toxic to this new design…