How am I supposed to convince veteran players to get back on the game when it takes 15+ hours to get loot as good as what they already have?
And it takes another 15 hours to unlock better loot?
This is a mind boggingly stupid game design for a looter shooter-style game. The game should reward SKILL not TIME. If my friends are good enough to go Flawless or complete a Raid, actually reward them! Why is the guy who played Lost Sectors for 30 hours rewarded more?
This entire level / loot system makes no sense.
Sincerely,
Someone who wants to play the game with friends who have lives outside of gaming
English
#destiny2
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It would still be better if there were interesting activities to engage with rather than keep grinding solo K1/caldera, which unfortunately happens to be the most efficient option. I've also heard solo, fireteam or pinnacle ops only drop T5s with primes even at 450 (~5% base chance) I had a few weeks free while switching jobs and with solstice got up to 400, have decent new gear but have literally nothing to do now. LFGs for raids take ages to fill and some leave due to mechanics, dungeons/raids except DP still don't have gear per new system, no new exotic missions, strikes, lost sectors, etc. I still came in weekly to complete red borders from weekly exotic rotators (stuck at 4/5 on most patterns). Encore was added but apparently no loot pool was attached. I see Kell's fall this week and I've so much faith in Bungie's QA, I'm nearly sure there's no loot from this either. Next week should be Derealize going by pattern so 3 weeks wasted on the only thing I was interested in completing before saying goodbye.