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8/19/2025 10:35:59 PM
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Last Thursday Pulse Rifle Aggressive Recoil

I recently acquired a Tier 5 Last Thursday Pulse Rifle (amazing right?)…. Although it is extremely good I can’t help but feel like something is wrong with the gun itself…. More so how aggressive the recoil pattern seems to be, even more extreme at ranged gun battles (PVP) The current roll i have on it is, Fluted Barrel or Hammer forged Rifling Ricochet Rounds Moving target Headseeker Reload masterwork (And currently to try fight this extremely insane recoil counterbalance stock mod) Now stats wise, mainly stability here it can either sit at 78 or 72 depending on barrel, with a recoil direction or an almost straight 100 with it sat at 95 because of the mod, without its at 60 with a full right scope pull. Now granted in some instances the gun feels amazing to use and snappy and consistent 3 bursts, but i have noticed on some gun battles it absolutely does not feel like the gun it says it is, hardly any damage done the bursts are all over the place and feels insanely horrible to use, the recoil pattern when shooting at walls from bullets spread is all over the place as well, the ADS sight when shooting is bouncing all over the place as well (far more aggressive when shooting at longer ranges) for a long range pulse rifle type gun this is not great at all for it, could there be a bug where the origin trait is the cause/issue possibly on the gun? A great gun nonetheless but feels terrible currently, considering it’s PvP god roll says it should be far better on paper but performance is very questionable, please let me know if you have a similar role and how you feel the recoil pattern is, i’m on Console PS5 & use a Dual Sense Edge controller.
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