How am I supposed to convince veteran players to get back on the game when it takes 15+ hours to get loot as good as what they already have?
And it takes another 15 hours to unlock better loot?
This is a mind boggingly stupid game design for a looter shooter-style game. The game should reward SKILL not TIME. If my friends are good enough to go Flawless or complete a Raid, actually reward them! Why is the guy who played Lost Sectors for 30 hours rewarded more?
This entire level / loot system makes no sense.
Sincerely,
Someone who wants to play the game with friends who have lives outside of gaming
English
#destiny2
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They are mainly aiming for it to be a time sink but the way they are doing it is seriously backwards. A fun game will automatically be a time sink. A game with incentive and room for development of skill will be even more of a time sink. Doom eternal does this amazingly well. The gameplay is smooth and fast which makes it almost addictive as you keep chasing the next brutal encounter. There is also lots of room to develop your skill by learning things like weapon combos. And then obviously you need the content in terms of missions or arenas. Bungie doesn’t deliver particularly well in any of these categories so they instead use this system of mind numbing activities with little variety.