Streamers are not the voice of Destiny. I don't want harder content, I want more digestable and understandable raids with a satisfying amount of difficulty. stuff more like King's fall, Vow of the Disciple, and Wrath of the machine. Those are understandable but still difficult, why do you think that is? not every new release has to be the absolute pinnacle of difficulty because you want some streamers to "chew their food" for a little while. While I'm on the subject, the 390 version of Crota was perfectly fine and bug free, but "[i]NoOOoOOo[/i] it's not HARD enough! we need to give crota janky little ankle hitboxes, and make him be downed by SWORDS! and we need to add JANKY LITTLE SWINGY THINGS AND A CHALICE TO EVERY ENCOUNTER!!!" needless to say, for once bungie, throw us something a little more fun instead of throwing us into a meat grinder for endgame content.
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Raids need a full rework. There’s way too much development resources going into these activities that only a tiny portion of the population engage in. I’d rather spend 30$ at the store than paying for Raids in the expansions. Try to find a Fireteam for a Raid as a casual trying to learn the mechanics. Most just wants to farm the s*** out of it and as fast as possible. So you have to spend time watching Kackis or Cross walk you through multiple time to be ready. They need to make these activities more intuitive and enjoyable for everyone on, like they did with the explorer mode for dungeons.