Removing rewards from popular activities and adding time to timers? That's what the data showed players want?
Add more rewards that increase power and remove timers/grades.
Y'all always do the opposite of the data. Anything popular gets harpooned. Less than 500k playing last night and the answer was make things longer and less rewarding?
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Edited by Kiro - 13: 8/22/2025 3:48:44 AMMy fav part was the movie of the week. Did not know killing a casual could get you the movie of the week with the emblem it comes with.