Before we start i have 6k hour on warlock between my accs so.
General Kit & Movement
• There is no real kit for Warlocks.
• You only get one dodge instead of two just because people couldn’t hit their shots.
• Dawnblade is the only subclass with movement that doesn’t mess you up.
• Blink requires jumping up to move forward, which is awkward it should work more like Icarus Dash but instant.
• Other subclasses (Arc, Strand, Prismatic) need movement options — right now they’re sitting ducks compared to Hunters and Titans.
Subclass Comparisons
• Dawnblade melee refund: You must be in the air to get half your melee back on a kill, while Hunters just dodge to instantly get theirs back with zero risk.
• We get a ball if arc on Kepler, but Warlocks can’t even transform into something similar for movement on arc. Arc Warlock movement wastes your ability if you miss, unlike Titan movement, which has a short cooldown.
• Prismatic: Basically only useful for PvE.
• Void melee: Inconsistent sometimes it tracks, sometimes it doesn’t.
Abilities & Balance
• Firebolt grenades: Don’t kill, weak tracking, and barely do any damage (4–5 ticks like enemies are immune to fire). Should work like Thorn shots.
• Rift: Way too long of an animation you’re basically dead if you try to pop it, unlike Titan shield.
• Phoenix Dive: You launch all the way up into the air only to heal 30 HP. Needs to give more.
• Icarus Dash: Nerfed to 1 dodge just because people couldn’t hit shots. Should have 2 again, or at least a faster speed buff.
• Snap: Inconsistent.
• Celestial Fire: Too slow and inconsistent. Meanwhile, Hunter knives got buffed and now track to the head, plus they fully refund on a body shot kill.
Airborne Effectiveness (AE)
• If Dawnblade is about wings and flying, why doesn’t it get passive AE?
• AE is terrible right now, and the only exotic that helps just makes you float in one place with no movement.
Hunter & Titan Advantages
• Hunters can remove Aim Assist while dodging why can’t Warlocks do something similar with dash, especially since Solar is supposed to be mobility focused?
• Arc Hunter can spam a lane of Lightning safely from a distance, with jolt and high damage, then get it back instantly with dodge.
• Titans get free movement, shields, and easy melee spam.
• Meanwhile, Warlocks need to do 10x more work for the same results.
Exotics
• Only two exotics are seen in PvP: Ophidian Aspect and Transversive Steps.
• Needs more PvP viable exotics to compete with Titan and Hunter diversity.
Overall Issue
• Warlocks feel like they have no place in PvP, only used in PvE for Well then tossed aside.
• Hunters have infinite abilities, Titans punch and shield with ease, but Warlocks get nothing but clunky abilities.
• No wonder half the player base mains Hunters:
• Hunters = good kits, free dodge.
• Titans = fists and shields.
• Warlocks = sit behind cover with Rift (boring).
• It’s been years Warlocks badly need a complete rework.
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Phoenix dive needs much faster recovery animation when landing too. The whole point is to get to the ground fast and then move, but the locked movement on landing gets you killed unless you were able to dive behind cover (which is a big if)