If you play multiple characters, you're already burning through materials leveling up / masterworking gear. Another limiting factor for infusion is needing gear that is a higher level so that controls how high you can go, but cores & total drops control how many pieces you can get close to your max seasonal power. When everything will be reduced to 200 to start next season why do we need a currency to regulate this during the season?
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YES! Remember when we got crafting, with a ton of itens, wich was scrapped some time before. We don't need another currency. Upgrade modules also sucked. Make the upgrade cost glimmer, and thats all.