So I was trying to do the whisper to farm mint retrograde with it being featured. At grandmaster level it's not a problem dealing with the enemies but only getting three lives to start the mission with with only one champion to kill to get a fourth one at the beginning is so annoying when the first half of the dungeon is all jumping puzzles made to be as annoying and kill you in stupid ways of you just landing wrong or bumping the wall knocking you off course or the geyser blasting you or this stupid projectiles jolting you out of the wall.
Before the portal the only thing that mattered for whisper was the timer it was just a race against the clock and you could die as many times as needed to accomplish as long as you got done in the time frame.
Seems kind of weird to put an arbitrary three lives on a mission that was designed to kill people annoying ways.
Maybe content like this that was never designed with limited revives in mind should not have your deaths during transition periods such as jump puzzles count but once you get to the points where you're dealing with fighting enemies then have it affect you
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Edited by PandaPapa146: 8/28/2025 11:52:46 AMRan this mission last night on my heavyweight Titan - he eats way too many pies and buns; and I set it at the lowest possible difficulty, as I was actually after those 2x Data Pads to complete that seasonal challenge. ✅ And it’s been an age since I ran it, way back when; so, for mostly grins-and-giggles, away* we went. [i][b]Some time later…much, much later…[/b][/i] Yay! Did it. Never bother about ‘timers’ - being a ‘tortoise’, and all that…just getting it done was the goal. Conclusion: My Titan can’t jump! 😂 FYI: just watched a YouTube vid of a Guardian with little green wings clear the whole jumping section in 1- or 2x sword strokes…I think he must have had rockets in his pockets?! 🤔 What fun!? My little Ninja will get it done no problem! 👻 That is all. Ease Springs! 🖖 *autobot edit