If you play multiple characters, you're already burning through materials leveling up / masterworking gear. Another limiting factor for infusion is needing gear that is a higher level so that controls how high you can go, but cores & total drops control how many pieces you can get close to your max seasonal power. When everything will be reduced to 200 to start next season why do we need a currency to regulate this during the season?
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This is why they removed legendary shards. For this bs currency... want to level something from 200 to 350 ... have fun spending like 10k of that unstable nonsense to be able to do it