The ability animations are way too long.
By the time you realize you need to pop a healing rift, the animation is so long that you just die mid animation, making that ability pretty useless.
In fact this whole entire game is structured around making our abilities as useless as possible. But the animation thing is really silly. And while we’re at it, so is weapon reload speeds. For a game as fast paced as this, you’ve already weaken our abilities with Power Levels and enemy abilities, no need to also slow us down as well. That’s overkill IMO. It would be much more fun to be able to dip behind cover and do a fast ability pop or weapon reload making us feel at least a little more on par with what we are fighting and keeping the fast moving pace of the game in tact.
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thats a 2017 debate here again for the 20000th time, rift isnt a "get out of jail" free card like a dodge its meant to be used ina dvance for a duel, so you have an advantage, or to be used safely to recover quickly not to suddenly eat tons of dmg like its overwatch thats what phoenix dive is actually meant for, as for weapon reloads it is 100% wrong unless you somehow only use slow reload weapon, with no reload perks, no armor mods, no reload stats on the gun etc...