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Destiny 2

Discuss all things Destiny 2.
Edited by Stalkholm: 10/20/2025 1:24:42 AM
1

I would never hire any of the architects that work in the Destiny universe.

"So, as you can see, this room has no doors, the only way to access this room is by shooting out a grate on the wall, crawling down an air duct, destroying a fuse hidden in the ceiling, backtracking up the air duct, flipping a switch on a computer console, this switch will unlock a door with a hazmat suit, you put on the suit then go outside the space station, jump up some platforms I've provided, shoot out a grate on the wall, go down a hallway, shoot another grate, and that's how you get into your office." "Does the office have a bathroom, or....?" "No, to get to the bathroom you have to shoot off a grate in the floor, travel through the trash compactor, destroy three more fuses, shoot a grate in the floor, drop into a room with some pipes-" "There's a pipe room below the trash compactor?" "Yes, the pipes are below the trash compactor. Anyway, as I was saying, you crawl underneath the pipes, shooting out grates as you go, making sure not to get waylaid at any of the dead ends and avoiding the trap door-" "The pipe room beneath the trash compactor has trap doors?" "[i]As I was saying: You [b]avoid[/b] the trap doors[/i], take three rights, a left, then three more rights, jump a small chasm, shoot two grates off the wall, and Bob's your uncle, you're at the bathroom." "What if I don't want to shoot off any grates before going to the bathroom?" "Frank, you're stifling my artistry."
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  • I get that we're playing a video game, and that video games have to be entertaining, being logically consistent and architecturally sound aren't big points on the checklist, it just seems like there are a lot of rooms with no doors, a lot of platforms with no staircases, a lot of hallways with dead ends, and the logical part of my brain says "Hey, that's weird!" It's like a Winchester House simulator sometimes.

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