Why doesn’t it save previously selected modifiers? Is it because it defaults to matchmade? Would it save them if it was custom by default? A remedy to this would be greatly appreciated.
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For people that are confused/misunderstanding this (such as some other comments), the activities with matchmaking enabled will reset your custom modifier selection you picked for the non-matchmade version when you go to relaunch it; having the training difficulty completed does not matter for it. You can test it out by setting custom modifiers on an activity that has a matchmade option (ie Reclaim), loading into it and then leaving, and then checking your modifiers once you leave - they'll be reset. Its likely a bug with the matchmade version being considered the only 'saved' version due to it being fixed modifiers. You may want to post over in #Help about it to see if BNGHelp can give some light on it.
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1 ReplySorry but what you are asking does not make a lot of sense. You can either go matchmade or solo. Matchmade modifiers are always changing, the base in one day may not be there on the next day, so how would that work well? Either change manually what you want changed and be mad about it, or just accept it
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If you customize a matchmade activity itll turn off the matchmaking. If you dont like the modifiers set in the mm activity youre only option is to make your own & try to invite ppl. Just as an example. I decided to customize an altars & it turned off mm for me so I loaded in solo. Same thing happened to me a few months back when I customized one of the other categories.
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12 RepliesComplete the tutorial and it will.