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12/31/2025 8:51:20 PM
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The Firing range needs this!

The range needs a pvp target. At the very least, give us standard guardian targets that reflect pvp health values inside of the crucible to test perk ttks/damage, builds, and supers. None of the sites are ever truly accurate and having a friend just sit there anytime you want to test something is impractical.

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  • I'm not disagreeing with this suggestion, but if Bungie stopped screwing round with the sandbox, it shouldn't make a blind bit of difference what or who you were shooting at, or what with in the firing range. Let me explain what I mean...... Say I want to try a hand cannon out, that puts out 65 points of damage. Whether I shoot a fellow guardian, a boss, or an inanimate target, the damage done by that hand cannon should give the same result, 65. But no. Why does that hand cannon do less damage in the body than a head shot? Do the bullets become magically more powerful if they hit the head? Of course not, but with Bungie magic it does. Ok, a shot to the head would have more chance of killing than a body, but it should STILL only put out the same power of 65 damage. The only change in the result should be tied in with range, which is a completely different thing to power. And Bungie have introduced so many perks and mods and space magic to this crappy new armour, you'd need a separate computer to work out every permutation that the target [i]could [/i]be using. Secondly, why do our weapons do different amounts of damage in PvE than PvP anyway? Different power, range, aim assist, whatever......just give us weapons and let us use them [u]as YOU programmed for us[/u] originally. Finally, having guardians in the firing range would just give the cheats another area to troll.

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