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Edited by Black Eagle X99: 1/16/2013 2:20:44 AM
55

Halo Reach - Awful, or Victim of Standards

Shoot me now if you're going to be one of those "THE PROPHECY HOLDS TRUE, NOW PEOPLE LIKE REACH" assholes. Please. Just get out and leave, you are an idiot. Anyway, I have a proposal for you all. I am in no way defending the gaping errors to Halo Reach's campaign. That was awful and Bungie had no excuse for that. Aside from that however, Reach was just them trying out new things that we had asked for, just like Bungie.Next is. Think first with Forge, and how amazing it is in Reach. Compared to 3 it's no contest. Bungie did great! The same goes for overall gameplay. Armor abilities are still iffy with me, no doubt there, but oh well, nothing we can do 3 years later. Other than that the only flaw is vehicle health. Now 2 errors does not a bad game make. In fact had it not been handed off to 343i I have not a doubt in my mind that every single error would have been completely fixed. Then onto 343i...they made forge worse somehow, they didn't fix the vehicle health, and they made armor abilities more prevalent with sprinting now unable to be turned off. Seems like they didn't learn a thing from Bungie's mistakes. Then again, I digress. Onto the actual topic. Bungie was a victim of it's own high standards. Each game had bested the one before it in almost every way. When Halo Reach didn't completely do that we were all lost...None of use knew what to think any more. Aside of the campaign it does not deserve the hate it gets. I played Halo Reach a hell of a lot. While the story was not true to cannon it was still well written and the music superb. So I say we all take minute to think. For some of us even take back things that we said. Bungie was hated on so much for a game that was really still amazing. Their standards set their response. do you agree with this? Did we falsely hate on Bungie? I will also add that if anyone wants to shoot me a message I am always up for Halo 3 and Reach custom games. So :D...:D

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  • Edited by SweetTRIX: 1/16/2013 11:15:43 PM
    Reach is a perfect example that even though FPS gamers whine about games that stay they same, they really do not want change. The broad majority of outcry against Reach MP revolved around it not being Halo 3.5. There were a few legitimate issues to be had, but they were not game breaking by any means. The campaign suffered it's issues, much of it due to the changes to canon, and as much as Bungie gets flamed for that those changes in canon were already happening once 343i was given control of the expanded universe, so it's difficult to know if Bungie was in complete control of the story direction. Either way, it was a solid game that made some departures to the standing Halo formula (some of which were much needed depending on your personal disposition) and suffered a few issues that could have been easily addressed if given the time to do so. Just my two cents. Reach caught a lot of hell that it didn't deserve in my opinion, but thats what happens when you shake up a simple gameplay formula (Halo2/3).

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